Nissan Powered Nationals is for all Nissans, Datsuns and engine swapped vehicles. Yes that includes VL Turbos.
The event combines drag racing, roll racing, show and shine, traders alley and more!
NISSAN POWERED NATIONALS – *TENTATIVE SCHEDULE*
SATURDAY 10th DECEMBER
0700 Gates Open to Drag Racing Competitors
0800 Scrutineering Opens
0830 Gates Open to Show and Shine Competitors
1000 Gates Open to Spectators
1100 Drag Racing Commences
1200 GT-R Invitational Session 1
1400 GT-R Invitational Session 2
1600 GT-R Invitational Session 3
1630 Show and Shine Trophies Awarded
1715 GT-R Invitational Session 4
1730 Dinner Break
1800 Roll Racing Practice commences
2100 GT-R Invitational Night Exhibition
2100 Roll Racing Shootout commences
2200 Roll Racing Finishes
2300 Gates Closed to Spectators – Entrant and Crew and Camping Only
2300 Invite Only Midnight Club 0-300km/h
SUNDAY 11TH DECEMBER
0700 Gates Open All Competitors
0730 Scrutineering Opens
0800 Gates Open to Spectators
0900 Drag Racing Commences
1000 GT-R Invitational Session
1200 GT-R Invitational Session
1300 Roll Racing Legends Exhibition
1330 Streetcar Shootout (4WD and 2WD categories)
1530 GT-R Invitational Session
1600 Drag Racing Trophy Presentation
DRAG RACING
Street Class is for cars that are road registered and run on a radial tyre
Race Class is for cars that are unregistered and/or run on a slick tyre
Drag Racing at Nissan Powered Nationals and GT-R Invitational is split into Street and Race as well as multiple classes. The winner and runner-up in each class is calculated from the quickest ET during any drag racing on Saturday and Sunday, excluding the Shootout (untimed).
Each class will be allocated a lane in the staging area and racing will be run in order of lanes. You can simply line up at any time during drag racing and wait for your lane to run, except for the GT-R Invitational, which is time sensitive, and will run at set times as per the schedule. All other lanes will stop 5 minutes before these sessions.
Quickest Pro Street GT-R
Quickest True Street GT-R Outright
Quickest R35 GT-R Outright
Quickest Nissan Powered Race Car and Runner-Up
Quickest Nissan Powered Street Car
Quickest True Street GT-R Automatic
Quickest True Street GT-R Manual
Quickest R35 Unlimited
Quickest R35 Stock Frame Turbos
Quickest VL Street Car
Quickest Silvia Street Car
Quickest R-Chassis Street Car
Quickest Datsun Street Car
Quickest Z Street Car
Quickest Nissan Hatch Street Car
Quickest Nissan Race Car
Quickest Nissan Race Car and Runner-Up
STREETCAR SHOOTOUT (SUNDAY)
The streetcar shootout is a knock out elimination competition. There is two categories, Two-Wheel-Drive and All-Wheel-Drive. There will be a winner for each category, and they will then go head-to-head to determine the grand champion.
Cars line up in the appropriate staging lane based on drivetrain. Will be signage.
Cars will be lined up to race at random. You may not race the person you line up next to and will be randomly selected.
Racing procedure is as per normal and run on a sportsman tree.
The winner will receive a ticket that is to be handed to event staff when lining up for next round.
Cars MUST return to line up immediately and can NOT return to their pit for any reason.
A car can NOT have more than one bye run.
In the quarter and semi finals, the bye will be given to the quickest car.
Any logging, tyre pressure checks or quick repairs MUST be done in the staging lanes.
If your car is not ready for the next round of racing you will be disqualified.
Cars can NOT refuel during the shootout. The car must have enough fuel to last all rounds.
A 5-minute cool down and repair time will be given if required between semi finals and finals.
ROLL RACING
Roll Racing is for registered cars on a radial tyre only (Street Class).
Line up in staging lanes in either the 2WD or 4WD lanes ( as marked). Follow instructions from the event staff to move into staging area. When released the left lane dictates the pace between 40-80km/h. Once onto the concrete, the starter will press green light to go as long as cars are together. After the finish line, slow down for the return road and return to the staging lanes to race again.
ROLL RACING SHOOTOUT
The roll racing shootout is a knockout elimination competition. There is two categories, Two-Wheel-Drive and All-Wheel-Drive. There will be a winner for each category, and they will then go head-to-head to determine the grand champion.
Cars line up in the appropriate staging lane based on drivetrain. Will be signage.
Cars will be lined up to race at random. You may not race the person you line up next to and will be randomly selected.
Left lane dictates the pace of 40-60km/h
The starter will NOT activate the green light until cars are side by side in the start zone.
No green light means no race.
It is at the discretion of the starter if a competitor is disqualified for “jumping”.
The winner will receive a ticket that is to be handed to event staff when lining up for next round.
Cars MUST return to line up immediately and can NOT return to their pit for any reason.
A car can NOT have more than one bye run.
In the quarter and semi-finals, the bye will be given to the quickest car.
Any logging, tyre pressure checks or quick repairs MUST be done in the staging lanes.
If your car is not ready for the next round of racing you will be disqualified.
Cars can NOT refuel during the shootout. The car must have enough fuel to last all rounds.
A 5-minute cool down and repair time will be given if required between semi finals and finals.
SHOW SHINE
The Show and Shine is a chance for people to show off their Nissan or Nissan-powered ride at the event. You can use the show and shine as simply premium parking for your Nissan, as it only cost $25 over what spectator tickets do, or you can try and get into the Premium Show and Shine area on the concrete next to trader's alley and try and take home a trophy. The car show and shine will be judged on Saturday with multiple trophies awarded.
Show and Shine entrants can upgraded to race on the day if they change their mind.
MIDNIGHT CLUB 0-300KM/H CHALLENGE
What is MidNight Club Australia? Who can hit 300km/h in 800m? Who can do it the quickest? How do you get invited? Who will be entering? Well, if you know, you know.
Nissan Powered Nationals is for all Nissans, Datsuns and engine swapped vehicles. Yes that includes VL Turbos.
The event combines drag racing, roll racing, show and shine, traders alley and more!
NISSAN POWERED NATIONALS – *TENTATIVE SCHEDULE*
SATURDAY 10th DECEMBER
0700 Gates Open to Drag Racing Competitors
0800 Scrutineering Opens
0830 Gates Open to Show and Shine Competitors
1000 Gates Open to Spectators
1100 Drag Racing Commences
1200 GT-R Invitational Session 1
1400 GT-R Invitational Session 2
1600 GT-R Invitational Session 3
1630 Show and Shine Trophies Awarded
1715 GT-R Invitational Session 4
1730 Dinner Break
1800 Roll Racing Practice commences
2100 GT-R Invitational Night Exhibition
2100 Roll Racing Shootout commences
2200 Roll Racing Finishes
2300 Gates Closed to Spectators – Entrant and Crew and Camping Only
2300 Invite Only Midnight Club 0-300km/h
SUNDAY 11TH DECEMBER
0700 Gates Open All Competitors
0730 Scrutineering Opens
0800 Gates Open to Spectators
0900 Drag Racing Commences
1000 GT-R Invitational Session
1200 GT-R Invitational Session
1300 Roll Racing Legends Exhibition
1330 Streetcar Shootout (4WD and 2WD categories)
1530 GT-R Invitational Session
1600 Drag Racing Trophy Presentation
DRAG RACING
Street Class is for cars that are road registered and run on a radial tyre
Race Class is for cars that are unregistered and/or run on a slick tyre
Drag Racing at Nissan Powered Nationals and GT-R Invitational is split into Street and Race as well as multiple classes. The winner and runner-up in each class is calculated from the quickest ET during any drag racing on Saturday and Sunday, excluding the Shootout (untimed).
Each class will be allocated a lane in the staging area and racing will be run in order of lanes. You can simply line up at any time during drag racing and wait for your lane to run, except for the GT-R Invitational, which is time sensitive, and will run at set times as per the schedule. All other lanes will stop 5 minutes before these sessions.
Quickest Pro Street GT-R
Quickest True Street GT-R Outright
Quickest R35 GT-R Outright
Quickest Nissan Powered Race Car and Runner-Up
Quickest Nissan Powered Street Car
Quickest True Street GT-R Automatic
Quickest True Street GT-R Manual
Quickest R35 Unlimited
Quickest R35 Stock Frame Turbos
Quickest VL Street Car
Quickest Silvia Street Car
Quickest R-Chassis Street Car
Quickest Datsun Street Car
Quickest Z Street Car
Quickest Nissan Hatch Street Car
Quickest Nissan Race Car
Quickest Nissan Race Car and Runner-Up
STREETCAR SHOOTOUT (SUNDAY)
The streetcar shootout is a knock out elimination competition. There is two categories, Two-Wheel-Drive and All-Wheel-Drive. There will be a winner for each category, and they will then go head-to-head to determine the grand champion.
Cars line up in the appropriate staging lane based on drivetrain. Will be signage.
Cars will be lined up to race at random. You may not race the person you line up next to and will be randomly selected.
Racing procedure is as per normal and run on a sportsman tree.
The winner will receive a ticket that is to be handed to event staff when lining up for next round.
Cars MUST return to line up immediately and can NOT return to their pit for any reason.
A car can NOT have more than one bye run.
In the quarter and semi finals, the bye will be given to the quickest car.
Any logging, tyre pressure checks or quick repairs MUST be done in the staging lanes.
If your car is not ready for the next round of racing you will be disqualified.
Cars can NOT refuel during the shootout. The car must have enough fuel to last all rounds.
A 5-minute cool down and repair time will be given if required between semi finals and finals.
ROLL RACING
Roll Racing is for registered cars on a radial tyre only (Street Class).
Line up in staging lanes in either the 2WD or 4WD lanes ( as marked). Follow instructions from the event staff to move into staging area. When released the left lane dictates the pace between 40-80km/h. Once onto the concrete, the starter will press green light to go as long as cars are together. After the finish line, slow down for the return road and return to the staging lanes to race again.
ROLL RACING SHOOTOUT
The roll racing shootout is a knockout elimination competition. There is two categories, Two-Wheel-Drive and All-Wheel-Drive. There will be a winner for each category, and they will then go head-to-head to determine the grand champion.
Cars line up in the appropriate staging lane based on drivetrain. Will be signage.
Cars will be lined up to race at random. You may not race the person you line up next to and will be randomly selected.
Left lane dictates the pace of 40-60km/h
The starter will NOT activate the green light until cars are side by side in the start zone.
No green light means no race.
It is at the discretion of the starter if a competitor is disqualified for “jumping”.
The winner will receive a ticket that is to be handed to event staff when lining up for next round.
Cars MUST return to line up immediately and can NOT return to their pit for any reason.
A car can NOT have more than one bye run.
In the quarter and semi-finals, the bye will be given to the quickest car.
Any logging, tyre pressure checks or quick repairs MUST be done in the staging lanes.
If your car is not ready for the next round of racing you will be disqualified.
Cars can NOT refuel during the shootout. The car must have enough fuel to last all rounds.
A 5-minute cool down and repair time will be given if required between semi finals and finals.
SHOW SHINE
The Show and Shine is a chance for people to show off their Nissan or Nissan-powered ride at the event. You can use the show and shine as simply premium parking for your Nissan, as it only cost $25 over what spectator tickets do, or you can try and get into the Premium Show and Shine area on the concrete next to trader's alley and try and take home a trophy. The car show and shine will be judged on Saturday with multiple trophies awarded.
Show and Shine entrants can upgraded to race on the day if they change their mind.
MIDNIGHT CLUB 0-300KM/H CHALLENGE
What is MidNight Club Australia? Who can hit 300km/h in 800m? Who can do it the quickest? How do you get invited? Who will be entering? Well, if you know, you know.
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